Houdini Doodle- Cloth study

I am trying to do a deeper dive into vellum in Houdini when I catch a break between jobs and today I did a quick study on some cloth shapes that is kinda interesting. And purple. Very purple.

Houdini Doodles

Messing around with some Houdini stuff today. Starts off with something abstract and simple and slowly worked up an idea.

New Personal Project: Deliberate Acts of Stillness

Just finished up a personal photography project I started in May in Yachats, Oregon called, “Deliberate Acts of Stillness”. I series of Landscapes I made while down there trying to explore some different photographic techniques. Links to here on the Site and on Behance.

Testing new photo technique

Trying out some different techniques with a ND filter. Starting to wrap my head around it a little better.

Houdini Doodle: Beer O'Clock

Was enjoying playing around with glass the other day so I started messing with some beer glasses and a sandblasted looking texture on it. The pattern does interesting things as you zoom in and out and it becomes more abstract.

Houdini Doodle

I saw this piece in Portland Monthly shot by Mike Novak and wanted to take a swing at something similar in Houdini. First image is the inspiration, second is my interpretation.

Oceanside Oregon

Here are some iPhone snaps from a recent trip to Oceanside Oregon we went on. All from the iPhone SE, but I am getting tempted to upgrade to the pro13 possibly.

Unreal 5 Test Render

Been starting to work in Unreal 5 since it’s release and have been finding it pretty interesting. The idea of being able to animate easily in it has a lot of appeal to me for loops and music videos. With this still life I was just kinda blindly messing with the camera and post settings to see what kind of realism I could get out of it. Pretty happy with this result.

Yachats Oregon

Just got back from a little trip to Yachats on the Oregon coast and here are a few snaps from our walks. Great place.

Cloth Sim study with Sub-D experiments.

The Chair study from the other day had a cloth sim on camera right that I made in DOPs, which is what made me want to mess a bit more with some cloth sims and this is the result of that study. This time though, I just made it directly in a vellum SOP with some pinned points. It’s a much simpler workflow for sure. Used good old JSplacement for the textures and displacement and subdivided the cloth mesh with a poly reduce to get the “webbing” stuff.

Lighting Studies

Worked up another lighting study today for practice. Quick cloth sim thrown in to keep that stuff fresh in my head as well.

International Grey resurfaces

A band I did a recording with back 2010 called, “International Grey” has just re-released a few of the tracks and they hold up surprisingly well. Give them a listen! They merged it with another project Named “Allegra Gellar” for the re-release since it is pretty much the same people besides me.

Houdini Doodles, Glass Floats

On the Oregon coast you can see a bunch of these glass floats at the antique shops and wanted to take a stab at recreating the glass. Fun to light as well.

Houdini Doodle

Was tinkering around with the concepts from this Entagma tutorial and came up with this variation on it. Pretty straight ahead, but kinda fun.

New work in the Wild

I did some album artwork for local Portland band “Hawks Do Not Share” that will be on vinyl and CD. The imagery is also featured on the website, will be a shirt and did a looping animation for a lyric video. Pretty fun project. When I get the product here I’ll probably update the portfolio with it all proper.

Some Digi Painting from the Oregon Coast.

Was messing around with Procreate on the iPad while at the coast and started to get some interesting results.

Doodles!

Some bends, vdbs and other such things in Houdini.