CG art updates

Been deep diving into Houdini for the past couple of weeks testing out render engines and various other things. Trying to learn a bit of VEX and understand the attribute node and all that stuff. But yesterday I had a brain meltdown and just wanted to make something in C4D and Octane without breaking my brain. So I messed around a bit with the new Volume and Voulme mesher. Check out how the surface kinda glitches out and “breathes’ a bit. No idea what is causing that, lol! I also wanted to post this here because instagrams quality is really going to hell it seems. I can’t even see the scratches on it.